Expertise

  • Game and creative tech

Summary

I have been employed in the computer Games industry for over 35 years with more than 30 years at Director level spanning the three key areas of the computer games industry – development, publishing and distribution.

My experience is primarily in creating opportunities for business within the games industry food chain.  Initially, this meant building product distribution companies.  As the industry matured,  Game Publishers became ascendant, but increasingly the industry revolves around key products and  for the last twenty five years, my focus has shifted toward product development and creative enabling technologies.

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